Quick Look: The Coma 2: Vicious Sisters (Xbox One)

Developed by Devespresso Games, and published onto the Xbox One platform by Chorus Worldwide Games, The Coma 2: Vicious Sisters is a Korean side-scrolling survival horror adventure, and is the second instalment into The Coma franchise, which sees players attempt to the escape the mysterious situation that you find yourself in.

Despite being the second instalment in The Coma franchise knowledge of the previous game is not required and this second game stands on its own merits, however playing the first game will give you an understanding of what to expect. For me, The Coma 2: Vicious Sisters was my gateway into the franchise and despite my initial reservations it soon became a game I thoroughly enjoyed once I know where to go and what to do.

In The Coma 2: Vicious Sisters players are put in control of seemingly average student Mina Park, who, after having a regular day at school, finds herself awaken inside an alternative version of her world filled with monsters and evil spirits. The once bright and vibrant halls of the school are now darkened and dangerous, with a specific monster, known as Dark Song, attempting to kill any human that walks around.

At the beginning it is unclear as to why Mina has awakened inside this hellish vision of her normal surroundings, but as the story progresses on – of which is portrayed through fully voiced animated comic book styled cut scenes – we begin to learn the secrets of the world. Of course I won’t spoil those secrets here, but occultic and spiritual tendencies play a role.

Storyline aside The Coma 2: Vicious Sisters plays as a side-scrolling metroidvania with Resident Evil styled puzzle and item management. It is a very unique, and interesting, combination of gameplay styles, but after some time you’ll get to grips with how the game plays. In this case players will move Mina from left and right across the screen with players able to move up and down the floors by interacting with stairways. Mina can also interact with different areas during her travels to find items or to learn more about the world she has awoken in.

The idea is to navigate to the next location in order to progress the story. At first this is done by simply getting to the next area on the map, whether it be a specific room or a certain floor, but as you leave the school campus you’ll eventually have to solve puzzles or complete requests in order to progress further. Some examples include finding a security keycard to gain access to new floors, or to find various items – which can then be combined – to break through locked doors into a new area.

Naturally this exploration can be fun, but it is also tedious and for two varying different reasons. Firstly most items will be hidden away and not indicated on your map which means exploring the many hallways in your location. This would be simple enough but pursuing the hallways is Dark Song, an evil variation of Ms.Song who, if caught, will instantly kill you. On lower difficulty levels you are given a chance to escape, but if caught a second time within a set period of time you will die. The hallways are also occasionally filled with dangerous elements that will do damage to Mina, such as monsters, falling debris or deadly gas.

The combination of these factors means that, at times, you may find yourself consistently going backwards and forwards between different areas in order to find the required items and to escape from the Dark Song. Thankfully a little bit of support comes in the form of hiding places, such as lockers, tables and other compartments, as well as foot-steps that play louder the closer you are too Dark Song. The anxiety of freely navigating around an area and then hearing foot-steps nearby is exhilarating and it creates that tension you would expect to receive, but at the same time if you are hopelessly unable to find the key items required it becomes nothing but tedious and a little bit boring.

Knowing where to go and what to do in The Coma 2: Vicious Sisters is important to enjoying the game as while I disliked, and quickly grew bored, of thoroughly searching the area for items that would help me progress to the next area I did enjoy the story that was being offered and how the game played.

In retrospect The Coma 2: Vicious Sisters is a 2D variation of classic survival horror games and works exceptionally well with its combination of comic-book/Japanese anime presentation that blends naturally into the visuals of the game. It’s like steeping into an active comic book or coloured manga. Fans who enjoyed old-school survival horror titles, such as Resident Evil and Silent Hill, will enjoy what The Coma 2: Vicious Sisters has to offer, but those looking for a simplistic and straight-forward title may be disappointed with its back-and-forth nature of gameplay.

The Coma 2: Vicious Sister is now available digitally for the Xbox One and is also available for the Nintendo Switch, PlayStation 4 and Windows PC via STEAM.

About Scott Emsen
Scott is the Founder and Executive Editor of AnimeBlurayUK but in the past he has produced content for ZOMGPlay, Rice Digital and Funstock and was once a Community Moderator for the Nokia N-Gage forums. Based in the UK, he loves anything related to Games & Anime and in In his spare time you'll mostly find him playing on one of his many gaming consoles; namely the Nintendo Switch and PlayStation 4.

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