Game Review: Sisters Royale: Five Sisters Under Fire (Nintendo Switch)

Sisters Royale: Five Sisters Under Fire brings us a vertical shooter like no-other; but is it any fun to play and how dies it compare amongst other titles in the genre? Let’s take a look and find out.

Title: Sisters Royale: Five Sisters Under Fire
Publisher: Chorus Worldwide Games
Developer: Alfa System
Platform: Nintendo Switch
Resolution: 1920 x 1080
Audio: Japanese
Subtitles: English (White)
Local Players: 1
Online Players: N/A [Online Leaderboards]
Install: YES (503 MB)

Our View:

Developed by Alfa Sytems and published by Chorus Worldwide Games, Sisters Royale: Five Sisters Under Fire, is a small-scale vertical shoot-em-up that attempts to rekindle the flair of vertical arcade shooters by adding a comical story with an obvious twist. Sisters Royale: Five Sisters Under Fire, or Sisters Royale for short, is clearly targeted game but sadly it fails to land that critical impact one would hope to achieve.

Vertical shooters are becoming a dying breed in the west, so kudos must be given to Alfa Systems and Chorus Worldwide Games for bringing us this unique attempt at a shooter, but better, more challenging options, are available on the market. Ikaruga, Raiden V and Shikhondo: Soul Eater are some of Sisters Royale competition and while the aforementioned titles focus more on a darker, serious toned world, especially when compared to the colour and vibrant world of Sisters Royale, the gameplay offered within the other titles is superior.

Sisters Royale takes place within the fictional land of PULTIMA whereby a prophecy dictate that five sisters will appear to defeat the evil lord Seytan that is ruling over the land. However while this prophecy does come to pass and the five sisters, known as , did arrive they did not pursue Seytan or his wicked ways. Instead the five sisters ventured far from the battlefield and attempted to lead ordinary lives in hopes of finding love. That love however brings its own conflicts, as all five sisters have become infatuated with the same man; a man known as Yashin.

The story of salvation soon spirals into a story of conflict between the sisters as they each do battle with one another to prove their worth to Yashin. This, in respective, is the story of the main campaign and with the events of the past drilled into your mixed via scrolling text we find ourselves having to choose one of the sisters and battle our way through each one of other sisters in order to meet our love interest, Yashin.

The story delivered, of one of conflict, I found to be interesting and invigorating, as initially it lead me to believe that I would be fighting hordes of enemies in order to recruit the other sisters before taking on Seytan. Instead however it is a simplistic ‘reverse harem’ story of fighting against your sisters so that you can claim Yashion all to yourself. Ironically, and SPOILER ALERT, Yashin is actually an angel that helps keep Seytan at bay and as such you must defeat both Seytan before being able to live happily ever after.

A bizarre story indeed but it is this light-hearted-fun that makes Sisters Royale stand out from the competition. A simplistic bizarre story that is played out through visual novel styled dialogue before and after each stage, with each stage being another vertical shooter experience with a sister being the boss fight. This dialogue is also presented in an inconsist manner with font size being allocated to a small space in the middle of a text box and changing size depending on what is being said. Fortunately it is readable, but it is far from ideal. Each stage is also different, both in enemies and environments, but disappointingly no matter which character you pick the order you face the sisters is still the same.

In this instance each stage, of which five exist in total with seven boss fights and five sub-bosses, feature a different environment tailored to the character your facing. Surprisingly some levels have even more variety to them by introducing obstacles such as Wind Turbines that push you back, trees that block your way or ice that makes your character move in an difficult manner. All of these adds challenges to what is already a approachable game and I for one like these level design additions.

From a stage perspective then each stage operates in a similar manner with players controlling their chosen character and enemies appearing from all different angles. At the half-way point of each stage then a sub-boss will appear with the boss appearing at the end. The player must use their skills to avoid being hit by the hundreds (Easy difficulty) or thousands (Hard difficulty) of bullets while attacking back using your own form of weapons. Each character is able to use their standard attack, a powered up attack and a bomb attack. Unfortunately none of this is explained, or taught, if you choose to start the main game mode without entertaining practice.

Each character within Sisters Royale also offers a differeing shoot style; with some offering a forward focused attack while others will shoot at angles. Basically each have strengths and weakness; but you are left to figure out what shoot style works best for you. It’s the norm within vertical shooters to have this type of gameplay style so it is nice to see it return here in Sisters Royale; even if it does meant that your favourite character has the worst shoot style.

At first glance Sisters Royale seems to offer everything you would expect from a vertical shooter, but look beyond that and you’ll find a rather barebones game that deserves more attention. The basics of vertical shooter gameplay is here, with multiple level designs, different shooters and a simplistic approach that is difficult to master; but beyond that it lacks anything to pull it together and keep the play engaged. The only ‘real’ game mode is the main game mode and the inclusion of practice mode allows you to improve your skills; but that’s it.

Sure enough Sisters Royale does feature an online leader board with scores obtained in the main game mode shared online; however it does not feel competitive or invigorating enough to make me want to replay the game than I already have. It’s also worth noting that points earned are lost upon using a continue; so the replay aspect comes in the form of being able to beat the game in a single play through so that a ‘high score’ can be shared online. Sounds simple; but it’s actually very difficult to achieve. Additionally coins are collected but its unclear what purpose these coins actually serve other than being something to collect on screen.

Sisters Royale: Five Sisters Under Fire is your typical vertical shooter and will appeal to fans of the genre; but it is very simplistic and for newcomers, or for those interested in its anime-styled aesthetics, then it offers very little other than a single play through; a play through which lasts only thirty minutes. Put simply it is a short burst of fun that could have been better; and the only notable highlight is the impressive character design and artwork each one of the five sisters.

Score: review-stars-2

Sisters Royale: Five Sisters Under Fire is now available digitally for the Nintendo Switch, from the Nintendo eShop, and PlayStation 4, from the PlayStation Store, within Europe.



About Scott Emsen
Scott is the Founder and Executive Editor of AnimeBlurayUK but in the past he has produced content for ZOMGPlay, Rice Digital and Funstock and was once a Community Moderator for the Nokia N-Gage forums. Based in the UK, he loves anything related to Games & Anime and in In his spare time you'll mostly find him playing on one of his many gaming consoles; namely the Nintendo Switch and PlayStation 4.

One Response to Game Review: Sisters Royale: Five Sisters Under Fire (Nintendo Switch)

  1. Pingback: Game Review: Sisters Royale: Five Sisters Under Fire (Xbox One) | AnimeBlurayUK

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