Game Review: Xenoraid (Switch)

10tons continues that barrage of Nintendo Switch ports and the recent release of Xenoraid is no different; a game which has previously been released onto the PC, Xbox One, PS4 and PS Vita now finds its new home on the Nintendo Switch… and its pretty much exactly as you’d imagine it if you had played the previous releases of the game.

  Title: Xenoraid
Publisher: 10tons
Developer: 10tons
Platform: Nintendo Switch
Resolution: 1920 X 1080
Audio: English
Subtitles: English (White)
Local Players: 1
Online Players: N/A
Install: YES (587mb)

Our View:

In Xenoraid players are put in control of a squad of space fighters as they attempt to protect themselves against an alien threat with each fighter wielding a different combination of weapons, such as Machine Gun & Rockets or Shotgun & Rockets.

These are considered as the primary and secondary weapons with the primary weapon having unlimited amounts of ammo and the secondary ammo being limited to less than 20 units; all of which is upgradable to become stronger and more efficient to the player. Upgrades can also be applied to the ship; but with limited funs (funds which are earned during each mission) it does become a balancing act.

The idea between these different load outs is that players will constantly switch between the different fighters depending on the enemy they are facing. Some enemies will appear in small ships, which are easily destroyed by gunfire, while others will appear in larger ships which are best dealt with rockets. Progression through the game will unlock additional craft with stronger, more futuristic, weapons such as lazer beams and homing rockets; but I found the starter craft more fun to play around with.

So; what makes Xenoraid difficult? Well the story – if you can call it that (although it does feature dialogue between key missions) – will see your squad pitted against a variety of enemy craft with each mission featuring waves of ‘ever increasing’ enemies. The difficult aspect is that once a ship has been destroyed by the enemy you will have to repurchase it from the in-game shop; furthermore checkpoints are separated into ‘segments’ so if all your fighters die you would find yourself at the last checkpoint you reached – which could be two – three missions ago.

This doesn’t sound so bad; but when each mission sees (on average) 90 enemies of different strength attacking you it can prove a bit of a challenge.

Naturally a challenge is always good, as it adds a bit of spice to the game, but when it is as bland as Xenoraid then it doesn’t really add to the excitement. The overall graphics seem like an enhanced flash game and while the controls are smooth they don’t seem as ‘flush’ as they could be; especially with a Switch Pro Controller.

Of course if you wish to ignore the ‘campaign’ within Xenoraid you will also find a Survival mode; a mode which is exactly the same as the campaign mode but will display a score with scores being uploaded to the online leaderboards. This addition doesn’t add any additional excitement but its a great way to compete against others online.

Xenoraid is the exact same game re-released onto a different platform and while the visuals aren’t exactly great to look at it does provide an alternate arcade-styled space shooter on the Nintendo Switch. It’s not perfect by any means and its not exactly overly fun but it can get intense during the later stages of each mission and can provide a (repetitive) challenge when needed.

Score: review-stars-3

Xenoraid is now available for the Nintendo Switch and is also available for other platforms such as the Xbox One and PlayStation 4.

About Scott Emsen
Scott is the Founder and Executive Editor of AnimeBlurayUK but in the past he has worked at ZOMGPlay, Rice Digital and Funstock and was once a Community Moderator for the Nokia N-Gage forums. Based in the UK, he loves anything related to Games & Anime and in In his spare time you'll mostly find him playing on one of his many gaming consoles; namely the PS Vita, PS4 or Xbox One.

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